28/08/2020
1
Generate a VR environment for rehabilitation exercises that allows users to socialise, play and compare progress to aid motivation in rehabilitation.
2
Develop new approaches for non-invasive, accurate anatomical and mobility data collection that retains user dignity.
3
Use a variety of advanced methods to build a biomechanical profile of patient injury in order to develop bespoke VR controllers aligned with specialised rehabilitation approaches.
4
Create new additive controller housing structures that blend external physical requirements with internal actuation properties.
5
Use advanced Human-Centred Design techniques to generate and evaluate emotional, cognitive, aesthetic and social requirements.
6
Extend the principles of design for manufacture for additive structures to deliver practical and viable controller housings.
7
Develop a detailed commercialisation and exploitation plan to take the VRHAB-IT platform to the market.
8
Implement and test the proposed platform through three distinct case studies involving different participants.