10/07/2025
Could not be more excited about this timely and important textbook — grateful to Dr. Nathan Carroll for inviting our very own Dr. Avani Patel as a contributing author particularly with the chapter “The Connection Between Social Media and Gaming.”
🎮 Internet Gaming Disorder: Where Science, Culture, and Psychiatry Meet
A message from Dr. Carroll, “It's likely that you know a gamer. It might be your patients, your family, or even your friends. If so, I have an exciting announcement to share with you!
Preorders are open for our textbook Internet Gaming Disorder: A Clinical Strategy Guide for Providers, Parents, and Players (APA Publishing, December 2025)!
Co-edited with Petros Levounis, MD and James Sherer MD, published by APA Publishing, and authored by some of the leading experts in their fields, this text is something we are extremely proud of.
Pre-Order Link: https://www.appi.org/Products/Addiction-Psychiatry/Internet-Gaming-Disorder
How are you screening for, diagnosing, or treating Internet Gaming Disorder? With nearly 3.3 billion gamers worldwide, gaming has become the most pervasive form of recreation and socialization in modern life. Yet, as clinicians, we still face a crucial question: When does healthy engagement become pathological?
Book Topics
- The Culture of Video Games
- The Neurobiology of Internet Gaming Disorder
- Diagnosis and Differential Diagnosis of IGD
- Clinical History-Taking Techniques for IGD
- Evidence-Based Treatments
- Medical and Psychiatric Correlates of IGD
- IGD's Impact on Children and Adolescents
- IGD and Older Adults
- IGD and the LGBTQ+ Community
- Ethics and Forensics of Video Games and Violence
- The Connection Between Social Media and Gaming
- The Future of Addictive Game Design
- Video Games as Treatment Tools
Across these chapters, we explore not only risks and pathology, but also the resilience, creativity, and therapeutic potential that gaming can foster.
If you believe this topic deserves a more informed public conversation — among clinicians, educators, and families alike — please share this post. The goal is not to pathologize play, but to illuminate it.”
With an estimated 3.3 billion gamers globally and an industry valued at nearly $300 billion, video games represent the fastest-growing form of entertainment—outpacing traditional sports, music, and movies combined. Although gaming can foster community and personal enrichment, it also carries the r...